![]() ![]() After commissioning, Eldridge remained in New York and in the Long Island Sound until 16 September when it sailed to Bermuda. The following description of Eldridge's activities are summarized from the ship's war diary. The Archives has reviewed the deck log and war diary from Eldridge's commissioning on 27 August 1943 at the New York Navy Yard through December 1943. The ship involved in the experiment was supposedly the USS Eldridge. Records in the Archives Branch of the Naval History and Heritage Command have been repeatedly searched, but no documents have been located which confirm the event, or any interest by the Navy in attempting such an achievement. Navy destroyer was made invisible and teleported from Philadelphia, Pennsylvania, to Norfolk, Virginia, in an incident known as the Philadelphia Experiment. Now stealth units will correctly path around neutral territory between them and their destination.įor a complete overview of this update, please check out the detailed Release Notes and share your feedback with us on the Forums and our Discord Server.Allegedly, in the fall of 1943 a U.S. We also fixed a bug that caused stealth units to take the most direct path to their destination, even if that led them through neutral territory, risking war. With this fix, only one Whisper tab per chat partner will be visible, enhancing the usability and organization of your chat conversations. With this feature now being available on mobile and desktop, we are focussing on adding more nuances and tasks to your Operations - Stay tuned!įurthermore, we have fixed a bug where the chat could be spammed with duplicate "Whisper" tabs when clicking the same username repeatedly. The Operations feature provides you with short or long-term tasks you fulfill while playing the game. ![]() With today's release we are also happy to announce that the new Operations feature is also available on desktop now! Check it out now by playing Call of War on a mobile device! The new production screen makes managing your construction and production more convenient by letting you start research, queue pre-requisite buildings and produce units all from the same screen. We are excited to announce the launch of the new production flow feature! Some of you might be familiar with this already, as we tested the new feature for quite some time already. ![]()
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